Sep 30, 2007, 05:53 AM // 05:53
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#1
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Ascalonian Squire
Join Date: Aug 2007
Guild: SKOB
Profession: P/
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New PvE Skill: Hunter's Instinct
Anyone that has tried vanquishing knows the frustration of finding and killing that last patrol, even when the most efficient of kill patterns is used. That is why I am suggesting a PvE only skill for remedying that feeling. It's a sort of modified Light of Deldrimor, only instead of chests it pings the location of the nearest enemy.
Yes, I realize that this will be /notsigned, either because the programming is not viable or that "THIS WILL MAKE VANQUISHING TOO EASY OMFG", but I figured I'd put it out there.
Because really, spending thirty minutes hunting down a centaur patrol doesn't add anything to the challenge except frustration.
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Sep 30, 2007, 06:22 AM // 06:22
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#2
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Jungle Guide
Join Date: Dec 2006
Guild: Goon Squad [LLJK]
Profession: Mo/
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/signed
I don't really Vanquish but I can feel your frustration.
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Sep 30, 2007, 06:50 AM // 06:50
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#3
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Banned
Join Date: Nov 2005
Location: Fisherman's Haven
Guild: Endangered Species List [List]
Profession: W/E
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/signed
The hard part of vanquishing was supposed to be killing monsters (it failed but hush ), not looking for the damn things.
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Sep 30, 2007, 07:25 AM // 07:25
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#4
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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/signed
This is exactly what we need to make it easier to track down wandering enemies.
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Sep 30, 2007, 07:35 AM // 07:35
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#5
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Wilds Pathfinder
Join Date: Jul 2006
Profession: Mo/Me
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O.o
This needs to be added.
Give four all-together.
One can be in the Sunspear and/or Lightbringer Title Track.
One can be in the Factions Title Track (that'd be two).
One as a random PvE skill obtainable in Tyria (maybe in the Ring of Fire).
No need to add an obtainable skill in GW:EN. It's an expansion, so they can get the skill from one (or all) of the campaigns.
/Signed
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Sep 30, 2007, 08:57 AM // 08:57
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#6
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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That'd be pretty nice to have for vanquishing. Saves me hours of my life looking for that last mob in all those stupid maps.
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Oct 02, 2007, 01:00 AM // 01:00
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#7
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Ascalonian Squire
Join Date: Sep 2007
Location: Cumbria, UK
Guild: Destiny Of Awekening [DoA]
Profession: Mo/
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/signed,, it is rediculous. spending 30 mins+ looking for em for 2 secs of killing - talk about annoying.
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Oct 02, 2007, 01:22 AM // 01:22
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#8
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Jungle Guide
Join Date: Dec 2005
Guild: CULT
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oh wow this has been on my mind for ages but i simply couldn't find a way to make it fit into lore (kept thinking about original UFO alien scanners =/ )
awesome, GREAT name for the skill.
/signed
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Oct 02, 2007, 01:25 AM // 01:25
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#9
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Desert Nomad
Join Date: May 2006
Profession: N/
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/notsigned
Never had a problem with this. Also, is this really worth a whole skill slot on my bar?
Maybe if they made it passive... or something.
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Oct 02, 2007, 02:17 AM // 02:17
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#10
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Ascalonian Squire
Join Date: Aug 2007
Guild: SKOB
Profession: P/
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Wow, was not expecting this much support. Awesome!
And Kaida, this really should be something that takes up a slot. Light of Deldrimor is useful as much for the map bonuses as it is for the damage.
I would be completely willing to give up a skill slot to recieve the bonus of knowing where all the enemies are, particularly in the Prophecies campaign, where some of the patrols have INSANELY long routes. I can still remember vanquishing Deldrimor Bowl and hunting down the last group of centaurs by following the trail of Winter spirits like bread crumbs. The only reason I caught them was the fact they kept pausing to lay spirits down.
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Oct 07, 2007, 02:25 AM // 02:25
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#11
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Jungle Guide
Join Date: Jul 2005
Location: Michigan
Guild: none q.q
Profession: D/
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*Casts flesh of my flesh on thread because monks suck and restore rits rule*
/signed
I love this idea. I just tried to do some h/h vaquishing in barbarous shore... yeah that didn't go well. I'll need people for this. But as I went through barbarous shore on normal as well for quests, i found that looking for hidden enemies underground like mandragons SUCKS A$$! So mind numbing to do that.
This title is not really about skill, it's about how long can you keep your sanity... which I guess might be a skill.
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Oct 07, 2007, 02:31 AM // 02:31
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#12
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Wilds Pathfinder
Join Date: Feb 2007
Location: right behind you
Guild: Highlander Honor Guard [HHnr]
Profession: R/
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/notsigned, the programming is not viable, THIS WILL MAKE VANQUISHING TOO EASY OMFG!!!!
now that your theories are out of the way:
/signed
great idea xP
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Oct 07, 2007, 11:29 AM // 11:29
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#13
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Lion's Arch Merchant
Join Date: May 2006
Location: Somewhere Luxon Alignment: Chaos
Guild: The Dark Fortress
Profession: R/
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Hmmm... you would be ruining the fact that, every time that happens, I get to say,
"Alright gang, lets split up and search for clues!"
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Oct 07, 2007, 08:05 PM // 20:05
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#14
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Furnace Stoker
Join Date: Apr 2005
Profession: W/
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Give it some other ability so it's not a useless spot on your skillbar. Like light of deldrimor is an AoE holy damage skill...which is more than useful.
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Oct 07, 2007, 08:17 PM // 20:17
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#15
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Wilds Pathfinder
Join Date: Feb 2007
Location: right behind you
Guild: Highlander Honor Guard [HHnr]
Profession: R/
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Quote:
Originally Posted by PureEvilYak
Hmmm... you would be ruining the fact that, every time that happens, I get to say,
"Alright gang, lets split up and search for clues!"
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true, but I'll only change my answer if you post up 4 screenshots of that happenening on this thread and then upload your party's reaction.
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Oct 07, 2007, 08:34 PM // 20:34
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#16
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Krytan Explorer
Join Date: May 2006
Location: Halfway between here and there
Guild: Advanced Technology [CCCP]
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/signed at least in some aspect
As someone said earlier, dunno if I'd like to dump an entire skill from my bar, but I would like SOME way to do this.
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Oct 07, 2007, 09:05 PM // 21:05
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#17
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Jungle Guide
Join Date: Dec 2005
Guild: CULT
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Quote:
Originally Posted by A11Eur0
Give it some other ability so it's not a useless spot on your skillbar. Like light of deldrimor is an AoE holy damage skill...which is more than useful.
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Quote:
Originally Posted by Senrath
/signed at least in some aspect
As someone said earlier, dunno if I'd like to dump an entire skill from my bar, but I would like SOME way to do this.
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Considering only one person would have to equip the skill for the whole party to benefit its not so bad.
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Oct 07, 2007, 10:45 PM // 22:45
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#18
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Banned
Join Date: Apr 2005
Location: United States
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/signed
Maybe good for vanquishing, but also maybe good to avoid the surprise attacks from pop up enemies
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Oct 07, 2007, 11:02 PM // 23:02
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#19
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Jungle Guide
Join Date: Dec 2005
Guild: CULT
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considering that pop up enemy's need to be triggered before they appear on the map, and that they are not "really" in the map previous to triggering i doubt that this skill would or should detect them.
Light of Deldrimore on the other hand...
but then again these "surprise attacks" are not really surprising once you have played through the area once.
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Oct 10, 2007, 03:01 AM // 03:01
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#20
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Ascalonian Squire
Join Date: Aug 2007
Guild: SKOB
Profession: P/
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Quote:
Originally Posted by PureEvilYak
Hmmm... you would be ruining the fact that, every time that happens, I get to say,
"Alright gang, lets split up and search for clues!"
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Hmm. Point taken. I really want to shamelessly plagiarize you the next time I'm vanquishing, because that is AWESOME.
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